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On Game Centered Criticism

So I woke up yesterday morning and did some work and then read Twitter. There were some tweets that Patricia Hernandez made about games and games criticism. So I wrote some tweets and she responded to...

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Courtney Stanton’s Every Day

Courtney Stanton made a game in Twine about her day to day life. It is called every day. It follows the pattern of every day; the title should reveal that to you. I don’t have much to write about it–to...

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On Alan Wake

I spent most of my time with Alan Wake controlling Alan Wake and saying “Alan, wake up” in a silly voice under my breath. For some reason, I think that’s how the game should be played. Alan Wake in...

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Released: Oh No

I made a new game called Oh No. Go play it. So last night I was trying to implement a new combat system in RPG Maker VX ACE (which is literally hell to do). My idea is to make a JRPG where there isn’t...

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Druillet’s “Agorn”

  This is a page from Heavy Metal v.1, issue #2. It is from 1977. It is from the story “Agorn” by Druillet. HOLY SHIT IS IT AMAZING I am overworked right now. No proper post. Just this image. Filed...

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Video Game Critics: Check Out Some History

As some of you may know, I am technically in a film studies program even though I don’t do film work whatsoever. One of the required courses for my degree is an Advanced Film Theory course. In essence,...

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Heavy Metal Editor’s Note December 1978

This is the Xmas issue of HM. This is for all the people who saw one once and no one believed them. This if for all the people who have a fierce hairy animal living inside. Who believe it’ll all turn...

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Alan, Wake Up

Filed under: Photography Tagged: alan wake, art, video games

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On Anne and Beanie

This is a quick bit to match a quick game. Anne and Beanie is a short adventure-ish game (and by short, I mean the credits sequence might be longer than the game). It was made by a team of people...

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You Buy It I Write It: The Polynomial

Is there a game you think I should write about? If you buy it for me on Steam, I will write about it. Check out the information here. There was a flurry of activity when I announced that I would play...

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Nick Briz’s Apple Computers

Ben Syverson: That’s part of getting yourself in another ecosystem. It’s about adapting and the constraints and they force you to do this thing that you don’t necessarily want to do but you have to do...

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On Bioshock Infinite

SPOILERS FOR BIOSHOCK INFINITE “There’s no point in asking.” “Why not?” “Because he doesn’t row.” “He doesn’t row?” “No, he DOESN’T row.” “Ah, I see what you mean.” My appraisal of Bioshock Infinite...

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Interesting Bioshock Infinite Posts, Podcasts, and General Things

So this is going to be the place where I collect posts about Bioshock Infinite that I find interesting and worth keeping up with for FUTURE THINGZ I WRITE. I’m a big fan of making these personal data...

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A Quick Note About Criticism and Bioshock Infinite

SPOILERZ FOR BIOSHOCK INFINITY AND BEYOND: THE RECKONINGThere is some video game adage that I have heard a few times that goes something like this: a video game gets more testing in the first week of...

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On Monster Loves You!

My taste in games has altered over the past few months. I am less and less willing to put thirty hours, much less forty, sixty, or eighty, into a game. Although I spent last year playing some long...

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I Have Launched A Kickstarter for A Scary Game

You might remember that last year I created a kickstarter where I basically just asked for $200 to make whatever the hell I wanted in game form. I set a release date, made fun of Kickstarter, and went...

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The Silk Pavilion

  The Silk Pavilion explores the relationship between digital and biological fabrication on product and architectural scales. The primary structure was created of 26 polygonal panels made of silk...

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A Cups Podcast

HEY I have had a long day so this is short. Angela Washko and Ann Hirsch have a new podcast called A Cups where they talk about their own art and the art of guests. I listened to the first two episodes...

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Nick Briz Profiled At Rhizome

Do you actively study art history? + Do you read art criticism, philosophy, or critical theory? If so, which authors inspire you? yes && yes. I’m xtreamly interested in the...

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A Still From Every Audience Reaction Shot In Paola Antonelli’s TEDSalon...

Filed under: Theory, Video Games Tagged: art, TEDtalk, video games

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