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Released: Oh No

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I made a new game called Oh No. Go play it.

So last night I was trying to implement a new combat system in RPG Maker VX ACE (which is literally hell to do). My idea is to make a JRPG where there isn’t any combat, but you do have to type out long sentences to defeat enemies.

Anyway, after screwing around with that for way too long, I thought about making a Construct 2 game where you had to do something like Travis Chen’s Typing Karaoke in order to stay ahead of a monster that was chasing you. An infinite runnertyper, basically.

The song was intended to be Rihanna’s “Diamonds,” fyi.

When I realized how much effort that would take, I immediately scaled back. I wanted to make something fast and fun.

What I ended up with is Oh No. The basic idea is that you are running and need to hit buttons, DDR-style, to always stay one step ahead of the terrifying wraith head of Michel Foucault. A weird cropped picture of a 19th century French artwork scrolls behind you.

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Anyway, I think it is pretty fun, so you can play it here.

It is probably better if you play it drunk with a lot of friends.

You can see all of the games I have made at heylookatmygames.com 


Filed under: A Game I Made Tagged: art, michel foucault, oh no, theory, video games

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